Ludiz is a no-code platform with AI to build company games and serious games. Free plan, paid plans from €9/month incl. VAT. See features and pricing.
Researched and fact-checked by Bartu Cavusoglu · Updated October 26, 2026
Ludiz is a no-code platform for building company games, including quizzes, onboarding paths, e-learning courses, digital escape games and point and click stories. It is made for trainers, managers and game designers who want interactive content without technical skills or a developer. Games run in the browser on desktop, tablet and smartphone.
The company offers two routes. Customers can build games themselves with an AI assistant and a visual editor, or hand a project to the Ludiz studio, which designs, produces and deploys bespoke games. The site lists 28 game types and eight interface languages, and names Vidal, Center Parcs and Danone US among delivered projects.
The self-service route has three steps: describe, adjust and publish. The user states the topic, the audience and optionally a document, and the assistant asks for anything missing. It can start from a sentence, a PDF or a website address, and it picks up the branding of that site.
The game arrives complete, with chapters, pictures, mechanics and theme, and every screen stays editable by hand or by asking the assistant. The assistant tests the game by playing it and fixes problems on request. Publishing options are a link, a QR code, an embed code or a SCORM package, followed by a leaderboard and player-by-player results.
The mechanics library has 22 mechanics, such as multiple choice, memory, connect, timeline, lock, point and click and geolocation, plus 6 screen and path types including chapters, conditions and forms. The Connect mechanic, for example, accepts text, images or audio on both sides, with tries, points and a timer set to 30 seconds by default.
Gamification rules let creators award points per step, set difficulty, limit attempts and reward speed or streaks. Random mode shuffles question order for each player. Forms collect names, emails and phone numbers into an exportable report. Statistics show who played, completions, scores and answer breakdowns. Live games let a room answer from their phones.
Ludiz is a no-code platform for building company games such as quizzes, onboarding paths, escape games and e-learning courses. An AI assistant can generate a game from a sentence, a PDF or a website address. A studio also builds bespoke games for larger projects.
Ludiz has a Free plan at €0, then Creator at €9 a month, Pro at €29 a month, Team at €890 a year and Toolbox at €1,290 a year plus €6 per published game. All prices include VAT. Large accounts are priced on quote.
Yes. The Free plan has no credit card requirement and no time limit, with unlimited game building, 1 AI-generated game and 1 AI image for life. Games on the Free plan cannot be published for other players.
Yes. Ludiz exports SCORM 1.2, SCORM 2004 3rd Edition and 4th Edition packages, and names Moodle, TalentLMS and Cornerstone as compatible LMS platforms. SCORM export is included from the Team plan.
Yes. Games are responsive and run in the browser on desktop, tablet and smartphone, with no app to install. The editor preview shows how a game looks at different screen sizes.
Yes. The Ludiz studio designs, produces, deploys and follows up bespoke games, including escape games, multi-site challenges and event activations. Projects can use several languages, a custom domain and integration with an app, CRM or LMS.
Ludiz uses Supabase for authentication and data storage, on AWS in the Central EU region in Frankfurt. File hosting is done on Vercel.
Yes. Subscriptions are no-commitment and can be cancelled at any time from the user account. Features remain active until the end of the paid period.