Compare retroly and Drawpile on pricing, features, platforms, and ratings — both Collaboration tools, Retroly offers a free tier to get started plus a paid…
At a Glance
retroly
Drawpile
Primary category
Collaboration
Collaboration
Rating
Not documented
Not documented
Pricing model
Retroly offers a free tier to get started plus a paid subscription tier for expanded usage, billed via Stripe; exact current pricing and plan limits are not published on the site and should be confirmed directly with the vendor.
Free / Open Source
Starting price
Not documented
Free
Free plan
Yes
Yes
Free trial
Not documented
Not documented
Platforms
Not documented
Web, Android, Mac, Windows
Team collaboration
Yes
Not documented
AI features
Not documented
Not documented
Public API
Not documented
Not documented
Pricing Compared
Starting price reflects the lowest paid tier, not the full cost for every team size or usage level.
retroly
No individual plan breakdown documented yet.
Drawpile
Free (Open Source) — Free N/A
Pros & Cons
retroly
Pros
Focused, single-purpose interface built specifically for retrospective meetings rather than a bolted-on feature of a larger suite
Suitable for both remote and co-located teams
Offers a free tier so teams can try it before paying
Cons
Retroly does not publish a public pricing or feature page, making it hard to evaluate plan limits before signing up
Little visible product activity or marketing since its 2019 Product Hunt launch
No documented integrations with common team tools like Slack or Jira
Drawpile
Pros
Completely free and open source under the GPLv3 license
Genuine real-time multi-user drawing with no per-seat cost or account requirement
Available on Windows, macOS, Linux, Android, and via a browser-based version
Governed by a non-profit structure explicitly designed to keep the software public and free permanently
Cons
Development is driven by a small team, so feature velocity can be slower than well-funded commercial tools
Lacks some advanced digital-painting features found in dedicated commercial apps like Photoshop or Clip Studio Paint
Real-time collaboration performance depends on the server used, whether self-hosted or a community server
Animation tools are described as rudimentary rather than a full animation production suite
Use Cases
retroly
Drawpile
Real-time collaborative illustration — A group of artists works together on a single piece of art in real time, seeing each other's brushstrokes live.
Teaching digital painting — An instructor demonstrates brush techniques live while students draw alongside them in the same session.
Livestreamed art sessions and battles — Streamers host live, multi-artist drawing sessions or friendly art battles that viewers can watch unfold in real time.