SourceBans++ is a free admin and ban management tool for Source-engine game servers like CS, TF2, and Garrys Mod. See features and setup requirements.
SourceBans++ is an admin and ban-management platform purpose-built for Source-engine game servers. It gives community and clan server operators a centralized web panel to manage bans, mutes, and admin permissions across every server they run.
The project is a community-maintained, source-available fork of the original SourceBans, actively supported since 2015 and still developed on GitHub, with a large install base reported at over 2,000 servers.
The system pairs a PHP and MySQL web panel with SourceMod plugins installed on each game server. When an admin issues a ban, mute, or other action from the panel or in-game, it is enforced immediately and synced in real time to every connected server.
SourceBans++ supports a wide range of Source and Source 2 titles with a SourceMod release, including Counter-Strike, Team Fortress 2, Garrys Mod, Left 4 Dead 1 and 2, Day of Defeat: Source, Insurgency, and NMRiH, making it a common choice for multi-server communities running mixed game rosters.
SourceBans++ is free to self-host and always will be, according to the project's own documentation, with no license fee for the software itself.
For operators who would rather not manage the PHP, MySQL, and SourceMod setup themselves, a separate commercial managed-hosting service called RookHelm is available as a paid alternative, though it is a third-party offering rather than an official SourceBans++ product.
SourceBans++ is a free, source-available web panel and SourceMod plugin suite for managing bans, mutes, and admin permissions on Source-engine game servers.
Yes, self-hosting SourceBans++ is completely free and, according to the project, will remain that way.
It supports Source and Source 2 titles with a SourceMod release, including Counter-Strike, Team Fortress 2, Garrys Mod, Left 4 Dead, Day of Defeat: Source, and Insurgency.
A web server with PHP, a MySQL database, and SourceMod installed on each connected game server.
SourceBans++ is a community-maintained, actively developed fork of the original SourceBans project, adding fixes and features since 2015.
Yes, bans and mutes issued on one connected server propagate in real time to all other connected servers.
The core project is self-hosted only; a third-party service called RookHelm offers commercial managed hosting as an alternative.
Yes, SourceMod must be installed on each game server so the SourceBans++ plugins can enforce bans and mutes in-game.