Rive is a real-time interactive animation and design tool for apps, games, and web. See 2026 pricing plans, features, pros and cons, and use cases.
Rive is a real-time interactive animation and design tool used by designers and developers to build vector-based, state-driven animations that run natively inside apps, games, and websites. The company was founded in 2016 in San Francisco under the name 2Dimensions, building early 2D animation tools before rebranding the company and its flagship product to Rive in December 2019 under twin co-founders Guido Rosso and Luigi Rosso.
Rive has raised roughly $14 million from investors including Andreessen Horowitz, Two Sigma Ventures, Unusual Ventures, and BMW i Ventures, and had grown to approximately 75 employees as of 2026, with notable adopters including Duolingo for in-app interactive animations.
Rive's signature feature is its State Machine, which lets designers build interactive logic (hover states, button presses, loading animations, character behaviors) directly in the visual editor, then export that interactivity as a compact .riv file that developers integrate using Rive's lightweight open-source runtimes for web, iOS, Android, Flutter, React Native, Unity, and other platforms.
The collaborative editor supports real-time multiplayer editing similar to Figma, and higher tiers add shared component libraries across files, embeddable URL hosting for quick previews or lightweight production use, and AI-assisted authoring features with monthly agent credits.
Rive offers a Free plan with 3 collaborative files and limited AI agent access. The Cadet plan costs $9 per seat per month for up to 3 seats and unlocks unlimited files and export of .riv files. The Voyager plan is $32 per seat per month for up to 25 seats, adding shared libraries and embeddable hosting.
The Enterprise plan is $120 per seat per month and is intended for companies with at least $10 million in annual revenue, adding SSO, SOC 2 Type II compliance, dedicated support, custom runtimes, and centralized billing.
Rive is used to design real-time interactive animations, such as animated app icons, onboarding screens, game characters, and interactive UI elements, that run natively on web, mobile, and game platforms.
Rive has a free plan, with paid tiers starting at $9 per seat per month (Cadet), $32 per seat per month (Voyager), and $120 per seat per month for Enterprise.
Rive was founded in 2016 in San Francisco by twin brothers Guido Rosso and Luigi Rosso, originally under the name 2Dimensions before rebranding to Rive in December 2019.
Rive lets designers build interactive state-based logic directly in the editor and ships it via small, fast runtimes, rather than exporting static video or JSON animation files without built-in interactivity.
Yes, Rive provides open-source runtimes for Flutter, React Native, iOS, Android, web, and Unity, among other platforms.
Rive is used by design and engineering teams at companies including Duolingo for interactive in-app animations.
Rive's runtimes and the .riv file format are open source, while the collaborative editor itself is a commercial, subscription-based product.
Rive is headquartered in San Francisco, California.